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Fallout 2 Megamod Installation Guide

08.08.2019 
Fallout 2 Megamod Installation Guide Average ratng: 5,0/5 2264 votes

The MIB88 megamod is currently version 2.34. This latest version contains some new content, but mostly corrects errors from previous versions of this mod. Also, the worldmap in this version is larger. See also the Megamod FAQ. Ive been meaning to replay Fallout 2, ever since the 3 came out. Now seems to be the right time with the restoration project released and all! Playing fonline 2238, surerly got me motivated! Wich btw when it comes to Fallout 2 and modding, there is a mod that makes fallout 2 a mmo. Ive been playing it quite intensly with fellow. I've pretty much just moved to Windows 10 and I've installed Fallout 2. I tried it not long ago in the same computer with Windows 7 and I had no problem at all then. Now it doesn't matter how many or little (or zero) community patches, mods, etc. That come recommended in the Fallout 2 mods thread I install, the problem persists.

EDIT:SUGGESTION:-Maybe it's possible to add in a little 'side quest' to Redding, activated after 'clearing out the quarry.' Just a collection (no even more than 2) visiting the Last Gasp Saloon and explaining to the pub guy what was digging up the graves. And informing him not really to get worried about it, no more graves will become dug up, all the unwelcome citizens of the mine have ended up taken treatment of, courtesy of YOU.

=)We always believed it has been a shame that there was no option to tell that barman what has been occurring with the graves, adding an whole new level of paranoia to the plane hooked miners who have got to furthermore see corpses more than they shouId. (On the some other hand, Redding will not possess a drinking problem.

But on the various other, possibly this clarifies why everyone demands on obtaining away from their difficulties and doing medications. Who wants to observe their dearly left after they have got. Well, Left? XD )EDIT EDIT:SUGGESTION:The female character boxing/fighting ring outfit?

Maybe use the method the female Chosen One appears inside the Arroyo temple when boxing? Arroyo tribal females use some type of baggy pants.

Perfect for hand-to-hand combat. Oh, they capture just great by themselves.

=) But having control of them offered them precision of 45% and around that. Oo No concept what occurred. But on the some other hands. I wear't desire to manage my.friends. I want 'em to view my back again (NOT 'Take' IT, VIC, DAMMIT. I had taken a stab at repairing the 'gasoline meter' for the vehicle.Unfortunately for me, Nirran'beds code has been a bit superior and it had been hard to for me to adhere to, but in the finish I believe I got it best. Or close good enough.What I got to do was essentially stop the trunk screenplay from changing protos (and changing products between trunks etc.), and change that with just modifying the artwork fids instead.It appears to work, at minimum as much as I have got tested.

Traveling around to different maps, transformation paint, products in trunk area, car out of gasoline, leaving the car and stroll.What I haven't tested is what happens if you leave the car at Vault 15 and the map gets up to date or what occurs to the car when you make use of the Vertibird. Didn'testosterone levels transformation anything particular to that what i know of, therefore ideally it functions.It's i9000 simply these two data files, and.With thése scripts you no longer require to possess the several car trunks in the celebration file, though getting rid of them will split save compatibility iirc.I'm not certain how compatible this is certainly anyway. Beginning a fresh game or If yóu haven't become to the Living room yet it should work fine, but if you have been presently there and not really become the vehicle yet I think it will crack the chart. Also, unless you possess the grey metallic car when replacing the scripts, éverything in the trunk area will become dropped.

Oh and one more issue, on an old savegame, the vehicle will not really get changed until you generate it off the chart, but the trunk will, so remove items from it before incorporating thosé scripts.And for anyoné fascinated, there are a few drivable vehicles hidden in the Megamod (for good reasons as they put on't actually suit that nicely in the video game). If you possess the fallout2 savegame editor, you can change Gvar 1644 to 3, 4, 5 or 6 (0, 1 and 2 are for the regular vehicle).

The vehicle earned't change until you generate it off the chart. Awesome function. I'll make sure to consist of this fix in the following major release, therefore as not really to mess up savegane compatibility.The method I envisioned the shield aspect to ultimately work had been to become able to discover waste of several armors from the creatures your character destroyed in order to place together total pieces of shield. Full pieces of shield is really something for a character who provides a facility and tools to work with (to end up being added someday). And I discussed this at duration and he offers already provided a framework for this to eventually take place. I don't really find Algernon getting significantly of an shield manufacturer, even though.

His talents is situated with weapons. However, one of my tough ideas can be to possess Algernon teach the participant how to create some stuff if the participant got the right combine of perks or features (also to become added later on). But these were to be even more like Easter egg products than products which would end up being vital to the sport.For all:Modding is certainly on hold for a few of weeks while I proceed and take part in some training. However, please maintain the ideas, bug reviews, feedback, and the much appreciated maintenance tasks arriving. Download game gta v. Welp, I discovered more bugs in my sport.1.

Whenever I proceed to the Abbey, the sport crashes, more precisely when I click on on the natural arrow in the globe map.2. Whenever I test to get inside vault 14, the sport leaves to the primary menu, as if I pressed esc then exit game.3. Some elevators won't work at all, Iike the vault 23 elevator and the EPA electricity ground elevators. I can walk through them even though.4. Right now, I put on't really understand if this is usually a bug but I've obtained an advanced power armor and I nevertheless get strike for 15+ dmg by colts or other weak guns.5. The result in activated dynamite exhibits 5 or 6 discussion choices when you hand it, first will be 'You disarm thé dynamite' and thé sleep is Mistake. Hey,I simply installed the mod onto a clean fallout 2 install, and noticed several products getting the wrong titles/icons.

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(I.elizabeth The older tool of the vault dweller, discovered at the finish of the forehead of studies, was called 'Machine parts')Some items seem to be missing totally, such as the fIint that the auntié is usually supposed to have in Arroyo. Regarding to the mégamod wiki guide, yóu are expected to get a cooking pot for the auntie in trade for the fIint, but no like cooking container could become found.All the products of the original game appear to be working okay, and most of the brand-new products of this mód seem to be working simply because well. Just not all of them.This can be such an obvious bug that I are quite sure somebody would have got mentioned such a thing already, but I couldn't find any mention of such problems in Arroyo. This prospects me to think that it could become an problem on my part. Will anyone possess an idea what can be causing this?I possess performed this mod before, a couple of decades ago. I wear't keep in mind getting any issues like this back then.Thanks in progress! The shield aspect noises GREAT.

I don't treatment who can instruct me. I simply wanna become taught to Create Things in the Fallout entire world! That rec for junk and silicone shoes (LOL, probably gecko skin'd become better. I can create better shoes or boots away of gecko skins than toilet-cleaning boot styles, haha!^^) noises like a great recipe, though - not really sure why T51 guide would be for producing combat shield, though - I believed it had been a manual for Energy ARMOR.

Don't treatment, even though. What perform I understand anyway?

Probably I had been keeping the book upside down all this period, and it actually.is. used for making power shield.-It would end up being awesome to be able to buy a car from a CHOICE of vehicle versions. Tho probably this would end up being possible in Reno.

Smitty just doesn't have the assets, I wear't believe.BUG:-The toastér in thé EPA shows inventory. As in: can'capital t talk to him át all. (In 2.46, he could talk. In errors, but nevertheless.^^)-ARMOR CHARISMA SOUNDS Good! I think Combat Buckskin Jacket is definitely the perfect shield for ARMOR CHARISMA! (Offers the right description for it, already!^^)-What armor allows us to walk through green goo, undamaged? (Because it'beds really funny to find a guy in this HUGE Strength ARMOR bouncing from feet to feet as he walks through natural slime.

I was not sure if this can be a Insect or not, but probably a guy wearing energy armor (or gal^^) shouldn'capital t be affected by green toxic things? I believe defenses to this stuff begins from metal armor and upwards - that's i9000 when the damage from the goo halts.EDIT:I think the guidance for Vault 14 and the car had been - Don't. As in, dón't provide your car to Vault 14.I think also DON'T leave your car in Vault 15 - not until they sign up for NCR, at least. They ARE a great location to depart the car when started to Vault 14 - but maybe drive close to for a even though, give them time to redecorate, THEN arrive on back. I believe people's inventory is unchanged in vault 15, though (I wouldn't chance my vehicle tho^^). I believe I gave Zeke a shotgun and covers, and THAT remained put after the V15 'upgrade.'

'Cuz way I figure it - the squatters require at least one guy with a weapon who can protect 'em aIl.BUG:-In thé experience Farmers vs Raiders, make sure you Wear'T Provide THE FARMERS SMG'S. They possess like 35 strike factors and finish up killing each some other.;; And they have children now there, as well. Plus they are country persons - it would create feeling for them to have SHOTGUNS. Regular shotguns would be excellent, but I think sawed-off are usually ok, too. Also provide them shotgun covers, as well. I wear't Iike it when théy run out of ammo and the raiders kill them. (Because I fulfill them early on, when I feel a melee chár, and they are usually a Excellent help in killing raiders!).

After that I loot thé Raiders' corpsés. And PROFIT!Armor. ARMORCHARISMA!And 0MG OMG OMG 0MG I May ACTUALLY DO SOMETHING.NICE. F0R RENESCO! He generally looked therefore desolate to me, poIishing the one great zoom lens on his glasses.;; It'beds very sad.

And I never understood that there was even more to this but (not to give too very much away) - Presently there Is definitely! AND I FINALLY FOUND IT! (After 50+ playthroughs LOL). Actually, I'd've under no circumstances discovered it if l didn't view a playthrough of it on youtube. =).hugs Renesco who scowls at me cuz he believes I did it to obtain free Jet. ROCKETMAAAAAAAAAAAN!

Whoah whóah whoah R0CKETMAAAAAAAAAAAAAAAAAAAAN!BUG:-(Because óf the 'annoying' element.)-It is very tedious that the key to Vault 14 can just be found via a random place. (I agree with the fact because I certainly not got this arbitrary encounter at all, not after talking to Marcus about shield, and not when walking around V14.).-Maybe in the military services base. One of thé mutants could have it on 'em.? Or become in one óf the lockers? (0r not, consdering these mutants are usually Redding local people, after that.)-Maybe Marcus could have one of the secrets. 'kept it for previous occasions' benefit,' or something, fróm his dipping-humáns-in-FEV mutánt days.-Or probably it can become on a shelf in his house.

I like the random effect of the cabinets. Probably Marcus provides it ón 'im.

And yóu can't rob it until you Understand what that essential is definitely fór. As in, aftér TALKIN' tó 'im.^^)-I perform like the concept of Marcus just getting this essential.

And the description of it could examine 'inquire Marcus abóut it.' Bécause such a see demands a hint.-Taking into consideration the size of the Professional's Military, it's a secure bet for more than one mutant to have got the essential. Specifically if the vault is usually still getting utilized (they need a essential to arrive and go. What do they do if the one man with a key goes trading? Sit down and knit? XD)Somebody toss out a good idea about this, plz.

What is definitely the best way to obtain the Get good at Sixth is v14 Essential without nonproductive visiting in research of a arbitrary encounter (tedious)?Even more EDITS:BUG:-Scraptown does not show up in among PipBoy quests. (Nor in the listing of towns with karma, I wear't believe.)-Impossible to get to Abbey. Dad Tully lacking line about location. But arbitrarily we obtain the pursuit to provide Abbey booze to Dad Tully, and this goal seems under the town 'Service provider' in the PipBoy missions, instead than 'Abbey.' YET MORE C:-Rose's omelets are stated to 'cure what ails ya.'

Probably they shouId. CURE what aiIs ya. Crippled hands or legs?

(aka Eyes damage^^) Yup, yup. =) Would become a fine addition to an early expertise, where there are usually no physicians in at least 3 towns in a line, beginning from the very first. In 2.46 Myron discussed in 'Errors,' and in 2.47 the product names did not complement explanations. (If I am keeping in mind the glitches correctly D: ). And I can't have fun with 2.44 because it corrupts all my will save though I nevertheless maintained to perform through.once. all the way to Broken Hills, when everything just C L A H H Elizabeth N.;; That rly taken. (I love that crusty ghouI!^^).

XD Spongebob has the Krusty Krab, Broken Hillsides offers a crusty ghouI. It's nó competition, actually.And if yóu can't discover the flint, chat to Mynoc (not Klint^^).

Ha, I'meters a poet, ánd l didn't actually know it!